Minigames

Spleef

Spleef


Introduction: v0.1
Flexible: Yes
Biome (Nether): Nether Wastes
Specialty (End): Levitation Shulker Boxes
Status: Used


Overview

Spleef is a minigame where you need to remove blocks under other player's feet so they fall in the void or lava and eventually die. Snow blocks and diamond shovels are frequently used, since Spleef uses insta mining. There are multiple spin-offs of Spleef, including Splegg, where you need to throw eggs which break te floor under.

Spleef-Spleef

Spleef-Spleef does not combine any other minigames with Spleef. The Overworld Map Type has two large square layers of snow which you have to dig with a diamond shovel. There aren't any special gameplay elements added to this. The Nether Map Type also has two layers, this one with Netherrack which you need to break with a golden pickaxe in some sort of Nether cave where lava pours out of the ceiling. Under the lowest layer is lava. The End Map Type has two large square layers of End Stone which you need to break with an enchanted diamond pickaxe. The lowest layer has Shulker Boxes which levitate you when you open them. You can use this to go up a layer again.

Spleef-Spleef Images

Spleef-Skywars

Spleef-Skywars combines the Skywars-concept with Spleef. Because Spleef is in the spotlight, the snowy islands are changed to a large square made out of snow blocks containing large holes. There is only one layer. There are also chests with loot where you can find TNT, dirt, golden carrots and more. There are also chests with better loot in the middle of the playing area, where you can also find armor and swords. This loot doesn't differ between Map Types, but it does differ from Item Types. The Nether Map Type has lava below the map. There are Shulker Boxes in the End Map Type of this combination, which make you levitate. This can also be used for a strategy.

Spleef-Skywars Images

Spleef-Duels

Spleef-Duels combines the Duels-concept with Spleef. Because Spleef is in the spotlight, there will be two layers where players can fight and spleef. The players get a shovel in their first horbar slot and a sword in their second hotbar slot. The map is identical to the Spleef-Spleef combination, so the Nether Map Type also has lava and the End Map also has Shulker Boxes. When the End Map Type gets activated, the food is changed to Chorus Fruit, instead of regular food.

Spleef-Duels Images

Spleef-Sniper Duels

Spleef-Skywars combines the Skywars-concept with Spleef. Spleef is in the spotlight, so there are two layers where the players can shoot and spleef. The players get a shovel in their first hotbar slot and a bow in their second. If a player fires an arrow, the snow/netherrack/soul soil/end stone blocks below it will break. There are no obstacles in the Nether Map Type, but you can shoot through the lava to set fire to the arrows. There are End Crystals in the End Map Types to give the closest players a damage-boost or even kill them.

Spleef-Sniper Duels Images

Spleef-Creeper Tennis

Spleef-Creeper Tennis combines the Creeper Tennis concept with Spleef. Since Creeper Tennis is not a flexible minigame, the two aspects are evenly balanced. The arena has a gap in the middle. Barricades have been placed around the Overworld and End Maps to reduce the chances of creepers flying too far. The Nether Map is completely surrounded by netherrack and similar blocks, so that a creeper can only fall into the void in the gap or by being spleefed. There are five rounds. Each round teleports all players to a random location on the map. A game ends after round 5 or when a player dies.

Spleef-Creeper Tennis Images


Skywars

Skywars


Introduction: v0.1
Flexible: Yes
Biome (Nether): Various
Specialty (End): End Gateways
Status: Used


Overview

Skywars is a minigame where you spawn on islands in the sky. It can be described as hunger games in the air. Each island has one or more chests with loot inside. The island in the center often has better loot. The objective is to be the last one standing.

Skywars-Spleef

Skywars-Spleef combines the Spleef concept with Skywars. Since Skywars is in the spotlight, the game takes place on islands in the sky. However, these islands are made of snow. Each player starts with a shovel/pickaxe in their hotbar. The islands are 1-2 blocks high, making it easier to spleef a player. In the Nether Map Type, all blocks have been replaced with Netherrack, Soul Sand, or Soul Soil. In the End Map Type, you can also use an End Gateway to teleport directly to the center.

Skywars-Spleef Images

Skywars-Skywars

Skywars-Skywars does not combine different minigames. Each player spawns on their own island. In between all the islands, there is something special to be found in each map. In the Overworld Map Type, this includes 8 diamond ore, 1 lapis ore, and an Enchantment Table. In the Nether Map Type, there is a diamond block placed in lava. In the End Map, there is a chest with an Ender Pearl. Better chests can be found at the center compared to the islands. In the Nether Map Type, you need to watch out for lava and fire on the islands. In the End Map Type, you can teleport directly to the center using an End Gateway.

Skywars-Skywars Images

Skywars-Duels

Skywars-Duels combines the Duels concept with Skywars. Since Skywars is in the spotlight, the minigame takes place on islands in the sky, but everything is connected by bridges. In the center, there is a chest containing various items that can give the player an advantage, such as weapons, armor, food, blocks, and TNT. In the Nether Map Type, not all islands are connected, except for two of them. In the End Map Type, all islands are somehow connected, with one connection being a bridge leading to an End Ship in the center, and the other being a parkour course. When starting a Skywars-Duels game with the End Map Type, players receive Chorus Fruit instead of regular food. The End Ship contains a chest with an Ender Pearl.

Skywars-Duels Images

Skywars-Sniper Duels

Skywars-Sniper Duels combines the Sniper Duels concept with Skywars. Since Skywars is in the spotlight, the game takes place on islands in the sky. There are some obstacles on the starting islands, but the middle island is completely empty, except for a chest containing items such as armor or a bow. The Nether and End Map Types also closely resemble the Duels map, except for the obstacles on the starting islands and, in the case of the End Map Type, on the bridge as well. In the End Map, End Crystals can also be found on the middle island.

Skywars-Sniper Duels Images

Skywars-Creeper Tennis

Skywars-Creeper Tennis combines the Creeper Tennis concept with Skywars. Since Creeper Tennis is not a flexible minigame, the two aspects are evenly balanced. The arena consists of various islands in the sky, making it the most challenging to keep the creepers on the islands in this combination. However, barricades have been placed on the edges of the map. The style of the Overworld, Nether, and End Map Types differs significantly. The game ends after five rounds or when a player dies.

Skywars-Creeper Tennis Images


Duels

Duels


Introduction: v0.1
Flexible: Yes
Biome (Nether): Basalt Deltas
Specialty (End): Chorus Fruit
Status: Used


Overview

Duels is a minigame where PvP is central. Duels can be played in many various ways, of which a few are being used in the combinations.

Duels-Spleef

Duels-Spleef combines the Spleef concept with Duels. Since Duels is in the spotlight, the game has only one layer instead of two. Players start with a sword in their first slot and a shovel/pickaxe (depending on the chosen Map Type) in their second slot, along with a few Golden Apples and regular food (Chorus Fruit if the End Map Type is chosen). The Nether Map contains less lava than the regular Duels map to prevent players from frequently dying due to lava. A significant portion of the lava has been replaced with magma blocks.

Duels-Spleef Images

Duels-Skywars

Duels-Skywars combines the Skywars concept with Duels. Since Duels is in the spotlight, there are no islands in the sky, but rather holes in the ground. There are also chests in each corner of the map and in the center. The chests in the center contain armor, weapons, blocks, food, and TNT, while the chests in the corners only contain blocks, food, and TNT. In the Nether Map Type, each edge of the holes in the ground is replaced with magma blocks as a warning signal for players who are close to falling into the void. If the End Map Type is activated, all players receive Chorus Fruit instead of regular food.

Duels-Skywars Images

Duels-Duels

Duels-Duels does not combine different minigames with each other. There isn't much to say about this combination since it is essentially just a PvP battle with swords, TNT, blocks and food. However, it is important to note that if you activate the End Map Type, every player will receive Chorus Fruit instead of regular food.

Duels-Duels Images

Duels-Sniper Duels

Duels-Sniper Duels combines the Sniper Duels concept with Duels. Since Duels is in the spotlight, no obstacles are placed in the arena. Players start with a sword in slot 1 and a bow in slot 2. If a game is started with the Nether Map Type, the hill in the center is removed to make it easier for players to shoot. A game in the End Map Type includes End Crystals to provide a damage boost to opponents, but you also receive Chorus Fruit as a food source instead of regular food.

Duels-Sniper Duels Images

Duels-Creeper Tennis

Duels-Creeper Tennis combines the Creeper Tennis concept with Duels. Since Creeper Tennis is not a flexible minigame, the two aspects are evenly balanced. The Duels arena has a gap where players and creepers can fall through. Each player spawns with three Knockback Sticks, as well as a sword with Knockback II. These can be used for players to fight against each other. There are 5 rounds where a creeper spawns. The game ends after the fifth round or when there is only 1 player left. In each new round, players are teleported to a random location in the map to increase the chances of players engaging in combat. In the End Map Type, the food has been changed from regular food to Chorus Fruit.

Duels-Creeper Tennis Images


Sniper Duels

Sniper Duels


Introduction: v0.1
Flexible: Yes
Biome (Nether): Soul Sand Valley
Specialty (End): End Crystals
Status: Used


Overview

Sniper Duels is a minigame where you can only attack with a bow. You don't get a sword, so pretty much all attacks are ranged. This is a spin-off of Duels. There are obstacles where players can hide behind, so that they're relatively safe from arrows shot towards them.

Sniper Duels-Spleef

Sniper Duels-Spleef combines the Spleef concept with Sniper Duels. Since Sniper Duels is in the spotlight, the game has only one layer instead of two. There are obstacles placed on top of the snow that cannot be quickly broken with a shovel. However, in the End Map Type, you can use a diamond pickaxe to break the obstacles. When you shoot an arrow, blocks such as snow blocks, soul soil, soul sand, and end stone underneath will break, making it easier for the player to fall down. If you activate the End Map Type, there are also End Crystals that you can shoot to provide a damage boost to a player standing nearby.

Sniper Duels-Spleef Images

Sniper Duels-Skywars

Sniper Duels-Skywars combines the Skywars concept with Sniper Duels. Since Sniper Duels is in the spotlight, there are no islands in the sky but rather holes in the ground. Additionally, the outer edge of the map has been removed, making it possible for players to fall down from any side. Each hole has a wall surrounding one side. The Power Enchantment has been lowered for this combination, but the Punch Enchantment is still there. There are no chests on the island, but the End Map Type features End Crystals that players can shoot at.

Sniper Duels-Skywars Images

Sniper Duels-Duels

Sniper Duels-Duels combines the Duels concept with Sniper Duels. Since Sniper Duels is in the spotlight, there are obstacles placed everywhere for players to take cover behind. Players start with a bow in their first slot and a sword in their second slot. If you activate the End Map Type, End Crystals will also spawn that players can shoot at.

Sniper Duels-Duels Images

Sniper Duels-Sniper Duels

Sniper Duels-Sniper Duels does not combine multiple minigames together. Players are equipped with a bow and can use it to shoot other players. There are obstacles placed for players to take cover behind. In the End Map Type, End Crystals can be found, which can be shot to deal damage to other players standing nearby.

Sniper Duels-Sniper Duels Images

Sniper Duels-Creeper Tennis

Sniper Duels-Creeper Tennis combines the Creeper Tennis concept with Sniper Duels. Since Creeper Tennis is not a flexible minigame, the two aspects are evenly balanced. In the arena, there are simple poles on both sides for players to take cover behind. Players do not receive any food, so they can't rely on that. They are provided with three bows: one with Knockback V and Punch IV, one with Knockback IX and Punch VI, and one with Knockback XI and Punch VIII. This allows players to shoot and slap creepers. There are five rounds before a game ends unless enough players have been eliminated.

Sniper Duels-Creeper Tennis Images


Creeper Tennis

Creeper Tennis


Introduction: v0.1
Flexible: No
Biome (Nether): Basalt Deltas
Specialty (End): None
Status: Used


Overview

Creeper Tennis is a minigame where you need to tennis creepers to the other side of the arena using Knockback Sticks. It's a minigame inspired by a Minecraft Realms world where you also had to tennis creepers. This was eventually integrated in Minigame Mixer as a minigame. Aside from the server TogetherCraft, this is the first Creeper Tennis minigame I could find.

Creeper Tennis-Creeper Tennis

Creeper Tennis-Creeper Tennis does not combine with other minigames. There are no other combinations here because Creeper Tennis isn't flexible. In Creeper Tennis, players spawn with three Knockback Sticks: one with Knockback V, one with Knockback IX, and one with Knockback XI. Knockback V is sufficient to send a creeper to the other side if you're close to the edge. Knockback IX can send a creeper to the other side if it's roughly in the middle on your side. Knockback XI can send a creeper to the other side if you're further away from the edge. A Creeper Tennis game consists of 5 rounds, and it ends after those 5 rounds. Alternatively, a game can end if enough players have been eliminated. The creeper spawns half a second after the next round's title appears, approximately one block in front of the player. If a player looks downward, the creeper will fall into the ground and likely into the void. The creeper should spawn near the player who last attacked it, if everything is working correctly.

Creeper Tennis-Creeper Tennis Images



History

Versie

Gebeurtenis

v0.1

Added all Spleef, Skywars, Duels, Sniper Duels and Creeper Tennis combinations


Trivia

There's a sign in the Skywars-Sniper Duels Overworld Map Type reading: "Bob's Home is near"

Until very short before v0.1 was released, there was a Spongee Tree in the Skywars-Creeper Tennis Overworld Map Type

Until day 4 of development of v0.1, the Skywars-Spleef map had more layers

An Overworld Map overhaul is already planned for a future update

All minigames are loaded by the /clone command. That's why the Render Distance has to be 16 or higher