Creature Combat v2.5

v2.5 - Time For a Cleanup-date


Version: v2.5
Minecraft Version: 1.20.2
Publication Date:
16th October 2023
Active: -


Feature List

  • 29 Kits
  • Creeper Mode
  • Skeleton Mode
  • Drowned Mode
  • Player Arena
  • Artifacts (3)
  • Shop
  • Options (6 options)
  • Objectives
  • Advancements (43)
  • Portals
  • Story Mode
  • Advanced Statistics
  • Perfection (70)

Overview

v2.5 is the twenty-sixth version of Creature Combat. It adds Player Arena, along with Perfection and the Custom Kit, but also improves a lot of smaller things in the map.

Additions

Game Modes

  • Added Player Arena
  • The same as Easy or hard Mode, but the spawn point is set in The Arena and you can fight players

Gameplay

  • Added Perfection
  • Achieved when you've done everything in the map
  • Added Objective 'Get 64 Gunpowder'
  • Added Random Spawns option
  • Added Axe option
  • Added new Potion of Mystery possibilities: cats and Kit Keys
  • Added a bossbar during a game to see progression
  • fireDamage is now set to false when not playing a game

Custom Kit

Kits

  • Added Custom Kit ( Perfection 50 )
  • Added a warning when an inventory item is blocking a kit item when selecting a kit.
  • You will now automatically select the corresponding Game Mode Kit when switching Game Modes

Shops

  • Added Full Enchant ( 15 ) to the Shop
  • Added Instant Portal ( 5 ) to the Shop
  • Added Safety Membrane ( 100 ) to the Shop
  • Added Lucky Charm ( 100 ) to the Shop
  • Added Toxic Trail ( 75 ) to the Shop

Changes

Game Modes

  • Story Mode's setting has been changed slightly
  • It's now about Fedi and you who are gonna playtest Creature Combat after years of cooperation building the map, instead of you being abducted by Fleru and eventually chooses to help
  • One of Story Mode's consoles has been moved
  • Reset Spawn now does something after restarting the back-up in Story Mode
  • FriendlyFire is now set to false in Story Mode Cutscenes
  • It is no longer possible to punch players in Easy or Hard Mode, unless Player Arena is activated

Gameplay

  • Upgrades like status effects, Full Enchant and Challenge Items can now be found above the Easy Mode platform when selected
  • Cool and Crazy Kit Keys can now only appear when your Perfection is at a certain level. For Cool Kit Keys, this is 13. For Crazy Kit Keys, this is 21.
  • The Glowing Compass now works when you shift and you no longer have to hold it in your hand
  • Advanced Statistics now shows seconds instead of ticks
  • Options have been moved to a platform above the Head Display
  • Creeper Head Display and Wither Skeleton Skull Display have been merged
  • Potion effects from the Head Display will now be activated when you start a game
  • You now have to die 10 times for the objective "Die 15 Times"

Kits

  • The Splash Potion of Instant Death from Witch is now in another slot
  • You can now sell up to 10 Artifacts at once when you shift-sell them

The renewed Shop

Shops

  • The Shop got revamped: prizes have been rebalanced, items are added and removed and there's a division between Game Buffs and Infinite Buffs
  • The Potion of Undying now costs ( 15 )
  • The Potion of Killing now costs ( 15 )
  • The Totem of Undying now costs ( 15 )
  • The KACSE now costs ( 10 )
  • The Speed Feather now costs ( 30 )
  • The Knockback Stick now costs ( 30 )
  • The Glowing Compass now costs ( 30 )
  • Mazes, Challenge Items and Star of Extinction can now be found in the Spawn Area and can be unlocked using Colossal Keys
  • Shop and Artifact items will now be displayed as Display Entities

Rooms

  • The Mini Deathroom is now in the renewed Creeper Mode style
  • The Arena floor has been changed slightly
  • The Spawn Area has been changed from the outside: there are now pillars, the Creature Combat logo can be seen and the space under the Spawn Area has been hollowed out

Update

  • The map now runs on 1.20.2
  • Buildings have been moved and placed closer to each other for the future Creature Combat prequel map: Campfire Quest
  • The information button has been moved and now has the correct information again, along with a download link for the resource pack

Removed

Game Modes

  • Removed Campfire Quest
  • This will become a prequel spin-off map in the future, where you will build the map with Fedi
  • Removed Skeleton Mode (v1.1-v2.0) portals completely

Gameplay

  • Removed Advanced Mode

Shops

  • Removed Random Enchant
  • Removed Golden Apple
  • Removed Enchanted Golden Apple
  • Removed Potion of Invincibility

Rooms

  • Removed Fleru's Secret Room
  • Removed the Dummy Arena completely
  • Removed Future Updates Room

Fixed

  • The map became very buggy when a player joined after starting the map
  • You could duplicate kit items by keeping them in the Item Decomposer and reselecting the kit
  • You could take Fleru's clothes off of the armor stand in Story Mode
  • There was no name above the Mode Changer
  • Your spawn point was still set in the Spawn Room until you've started a game
  • Creature Dummies didn't spawn when a game started
  • You were teleported very far away in Story Mode when you'd die of fall damage during one of the last cutscenes
  • Help Buttons at the changelog and the Objectives Board were shown to players closest to the command blocks, instead of the ones closest to the button
  • Creepers at the end of Story Mode didn't die before exploding
  • You would see the Advanced Statistics twice at the end of most Game Modes. that is now finally fixed!
  • TNT didn't get removed above the maze at the end of the game
  • The KACSE couldn't be placed on top of coarse dirt

Scrapped

  • A proposal of Tigsby to add a Thor Kit
  • Sessions
  • Datapack cleanup

The map from above

Changelog

Trivia

This version works with 144 Command Blocks. That's 74 less than in v2.4, and 2616 less than in v1.6.

This version works with 4499 commands. That's 199 more than in v2.4.

Mazes, Challenge Items and Star of Extinction could initially be obtained by activating Advanced Mode.

This update was intended to finally change the map to what I wanted it to be. Before that, I had less freedom due to huge features that needed to be added.

The Toxic Trail was partly a way to keep trails in the map.

The first version preparing for Campfire Quest.

Campfire Quest was the longest in the map of all Game Modes beside Creeper Mode: it's added in V13 and was removed after 13 versions.