Enchant Special Items gives you the ability to enchant certain items with certain enchantments. An example is a golden sword with silk touch. This sword will let a zombie drop a zombie head if it dies. Items that cannot hold enchantments can also be enchanted, like a stick with channeling, that strikes lightning if you drop it.
The idea for this creation started before I made Ghost Blocks. I had just explored the execute command. I made a stick that made lightning strike when it hit the ground. After many tries for making it better, I got the idea of Enchant Special Items. Finally, I could bring the Lightning Stick into existence.
Let's get an example, the stone pickaxe with flame. If you have an enchanted book and a stone pickaxe and drop it, you have to wait a few seconds. The /execute command spawns a stone pickaxe with flame. If you mine iron ore, it will be stored in a scoreboard objective. If the iron ore is mined, you will receive an iron ingot. The iron ore item will be removed.
Here's a list of enchantments for the items. Other enchantments or items do not work with Enchant Special Items.
Stick + Channeling = Enchanted Stick
Stone Pickaxe + Flame = Enchanted Stone Pickaxe
Golden Sword + Silk Touch = Enchanted Golden Sword
Heart of the Sea + Luck of the Sea III = Enchanted Heart of the Sea
Dried Kelp + Unbreaking I = Enchanted Dried Kelp x2
Golden Shovel + Curse of Vanishing = Vanishing Shovel
Iron Axe + Quick Charge III = Enchanted Iron Axe
Blaze Rod + Fortune III = Enchanted Blaze Rod
Shield + Thorns III = Enchanted Shield
Use the following steps if you have downloaded one of my creations on your world before or if you've already worked with structure blocks on your world.
Use the following steps if you haven't downloaded one of my creations on your world before or if you haven't worked with structure blocks on your world yet.